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PlayerUnknown’s BattleGrounds, release into pubg on steam early access program in march of 2017. And other early adaptations had established the ground works of this new battle royale concept. Here’s brier hitting 100 players against each other and a single map with a dead zone circle. With a full retail launch android playerunknown’s battlegrounds in […]
Diablo 3: What Does Reaper of Souls Add. Lets hear the talk. Are you surprise Reaper of Souls DLC are on the list? This place is thick with the stench of goons we’d like to start today. By introducing Diablo 3 necromancer the barbarian one of several classes so you can play in souls reaper. […]
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If you’ve been playing NHL 21’s Be A Pro mode, you might have heard a new voice commenting on your rookie season. Newcomer Carrlyn Bathe joins core broadcasters Ray Ferraro and James Cybulski in giving updates on your progress and discussing important milestones. She’s no stranger to hockey: LA Kings fans should recognize her as she’s been covering the team for Fox Sports West, but Bathe also has hockey in her blood: Her father, Frank, played for the Philadelphia Flyers and Detroit Red Wings, and she also grew up playing the sport. Bathe’s role in NHL 21 marks her as the first female broadcasting voice in the franchise’s history. We recently sat down with Bathe to discuss her role, and found out she’s also taken a shine to gaming and streaming.
Photo credit: Gus Jaimes
The New Be A Pro
This year, EA Vancouver gave its Be A Pro mode, where you chart your path from inexperienced rookie to NHL star, a huge upgrade, adding a new conversation system, likeability meters, and presentation updates. The latter included involving the broadcasting team in presenting an authentic look at being in the spotlight as a highly touted up-and-comer. In the mode, the main commentator, James Cybulski, has his own radio show, where he comments on your efforts each game and how your season is going. He also brings along Ray Ferraro for an additional perspective.
To round out this effort, Carrlyn Bathe was brought in to be another voice on your talent. “I’m almost like what I am in real life – a ringside reporter giving updates on what’s known as ‘the rookie’ throughout the game,” Bathe explains. “I give social-media updates, what I spoke with the coach in the morning about, and maybe how the teammates are feeling about the rookie. It’s literally all based around however the player is playing, and then my updates will come in throughout the game, kind of stating, ‘Oh, was that a good choice?’ ‘Was that a bad choice?’ Here’s how it reflected on the ice.”
Landing The Gig
A key connection brought Bathe to the role. Her husband, Mike Hammer, founder of enforcer-themed hockey-style brand Violent Gentlemen, is a big fan of the series, and one of his friends happens to be NHL 21 producer Sean “Rammer” Ramjagsingh. “Rammer and my husband go way back, and a female voice is something they wanted to add to the game, “ Bathe says. “Rammer thought of me, thinking, ‘Okay, well, this is something she does in real life.’ And after speaking with him, I let him know, not only do I report for the Kings, I took four years of improv and comedy training at the Groundlings school in California; like, that was something I always tied to my hosting resume. And I always thought that that helped me on camera and whatnot. Little did I know down the road, it would help me in a video game as well. So having that knowledge and having me in mind, I was one of the people that he submitted before his team.”
Bathe had to submit samples, so the team could be certain she was the right fit for the role. “I think it was one of my actual hits that I did during a game because I keep a big notebook or lots of notebooks, actually, little black notebooks, that I buy and keep them at my house, and I had leftover hits from one of my games and just recorded that.”
Bathe got the seal of approval from the team, and quickly found out how different things are when it comes to providing her voice for a video game as opposed to the live action on the ice. “It was a crazy process, because they start planning for these games in what feels like a year in advance,” Bathe says laughing. “So it’s crazy to think about like, ‘Wow, I’ve been talking about this since last December. And the game is coming out in October. It’s so crazy. And having to keep it a secret the whole time was just really difficult, but I did it!”
Photo credit: Katlyn Gambill
Getting In The Virtual Booth
Of course, when EA Vancouver and Bathe were in the planning stages last December, there’s one thing they couldn’t anticipate: COVID-19. The team had planned to fly Bathe into Vancouver to record her lines in the studio and were working with her to line it up with her schedule. Unfortunately, her free time to do so was in March, which was when everything had come to a head, forcing everyone to quarantine and the NHL to shut down. “I was just at home, and we had to figure out how to make it work,” Bathe recalls. “And luckily, they had experience recording remotely with James Cybulski and probably Ray [Ferraro] as well.”
Bathe ended up recording her lines over the summer in her home office; it took around five to six hours. “I had to have like James [Cybulski] on one call, and me playing off of what he was saying,” she explains. “Each line of mine had to be teed up by him, so he would create the toss. And it’s created off of a bullet point on a Google Doc, so the creativity that James has in those moments is what fuels me to say the thing that I’m saying that everyone’s hearing in the game. We’ve got a rough idea of like, ‘You’re the rookie, you just bought a new house, everybody on the team thinks he’s gonna play well, let’s see how that plays out.’ James gives an awesome toss, and then I go off of that and try and give my good one-liner.”
Bathe confirmed that Cybulski loves a good pun, and some of her favorite moments in the studio were when she got clever with one on the spot. There’s a fruit pun she’s especially proud of that she can’t wait for others to hear in the game. “She had great chemistry with our existing team, namely James Cybulski, who she interacts with during each segment,” says NHL 21 presentation lead David Pritchett. “It’s a testament to her skill as a broadcaster that she was able to fit into our already established group with very little lead time. She felt like part of the team from the first minute in the recording studio.”
“It took me about 15 minutes to get in the groove,” Bathe adds. Because it’s not just reporting, it’s voice acting. So you have the producer saying, ‘Okay, now pretend you’re in an arena and raise your voice a little bit.’ So, I think I’m yelling my line. He then says, ‘All right, now do that and turn it up 5 to 10 notches.’ I’m like, ‘Okay, so I’m gonna be screaming.’ It feels like I’m literally yelling, and then you hear it in the game and you’re like, ‘That sounds totally normal behind crowd noise!”
The Start Of Something
Being the first professional voice in the game is an honor Bathe holds dearly and a role she hopes grows in the future. “It feels incredible,” she says. “And it also feels like the start of something bigger and feels like I will be the first of many. There have been a lot of male voices in this game, and it wasn’t lost on me that you know, ‘Hey, a girl in here would be kind of cool.’ I am so grateful that they chose me. I’m so happy that I am able to have this platform and speak about this game and get people excited about video games as well. Because this to me, it literally is a tool that brings people into loving hockey.”
Bathe also knows the importance of being a visual female voice and what impact that can have on other women. She recalls how even though she grew up surrounded by hockey, doing her current job never occurred to her until she was 19 and saw television sports reporter Heidi Androl covering the Kings.” I thought, ‘I want that job and I will do everything in my journey to work toward it,’ she says. “And so I hope there’s some girl that’s just growing up right now that gets her hands on this game and goes, ‘Wow, I can do that one day.’”
Right now, Bathe only appears in Be A Pro mode, but both she and EA Vancouver seem keen on continuing to work together and potentially expand that role in the future. Her energy is infectious, and she adds a fresh dynamic, speaking to the fans’ perspective, so here’s hoping EA works to have her show up more in the series.
When Bathe isn’t reporting what’s happening in the league and on the ice come game time, she’s focusing on her new hobby: streaming video games. Bathe started streaming in May, playing games like Animal Crossing: New Horizons and Call of Duty: Modern Warfare. The pandemic actually caused her to discover her love for gaming, and she couldn’t be happier to share it with fans. In fact, she’s been playing NHL 21’s Be A Pro mode on her stream, as she wanted to share the special moment with her fans.
“I’m in my 30s,” she says. “It almost feels like, “Well, if I didn’t get in on [gaming] when I was in my teens, did I miss the boat? If I didn’t get on it in my 20s, is it too late now?’ During this time in our lives, I feel like it is absolutely not too late to pick up a controller, and it’s crazy how it can bring friends together. I can keep in touch with family members through a headset and my controller and bond and have this time with them, even if we’re that far apart. So it’s serving as this vessel of a little bit of happiness, a little bit of escape, and creating connections with people that are however many thousands of miles away or a connection with yourself that you lost when you were a kid.”
Dying Light is bringing back that Left 4 Dead 2 crossover goodness for Halloween again with Bill and Chompski showing Virals who is boss. The crossover event was met with praise when it debuted last year, which means now is the perfect time for Techland to bring it back.
The Left 4 Dead 2 crossover event in Dying Light is short, it starts today on October 27 and will run until October 29. In this event, players will see a massive increase in Virals as they battle it out through hordes of foes with each wave getting harder and harder as they come.
In the revival of the event, Techland offers a new playable character with William “Bill” Overbeck, a known Valve favorite, alongside the handy dandy Gnome Chompski weapon meant to shred the undead to pieces.
“Face hordes of enraged zombies in this extremely challenging game mode, and try to survive,” says Techland about the game’s returning crossover. “To make it a bit easier, and a lot more fun, you’ll be able to use a new type of shotgun ammo that gives the infected a taste of fire and brimstone. And remember – whenever you get tired of fighting off endless zombie hordes, you can turn the Viral Rush event off in the options menu.”
The crossover event is free and is available for PC players. The DLC including the Valve nods will be available on console, though not the event itself, in a few weeks. An exact console date hasn’t been revealed at this time.
Ready to rip and tear (wrong franchise) in Dying Light with the Left 4 Dead 2 crossover event? Sound off with that undead-killin’ love in the comment section below!
Chris Metzen, former senior vice president of story and franchise at Blizzard Entertainment, is back in the game development ring. Warchief Gaming was a tabletop gaming club in Orange County, CA, but now it’s going to be a development studio as well. Metzen is joined by Mike Gilmartin, former vice president of quality assurance at Blizzard, in this new adventure pursuing the development of tabletop games.
This might be one of the worst times in recent history to be pushing tabletop products given the COVID-19 crisis, but hopefully things are way better on that front by the time Metzen’s new adventure bears fruit.
Warchief Gaming was originally a gaming club founded in 2018, but now it’s going to be making games too. The original club intends to remain open and continue operations even as the development studio begins in earnest.
Check out the Warchief Gaming announcement video below!
Madden NFL 21 and FIFA 21 are headed to Xbox Series X/S and PlayStation 5 on December 4, and using the EA dual entitlement system you can upgrade your game for free from current gen consoles. How does it work? Well, there’s a big FAQ and assorted rules to read over on the official dual entitlement EA page, but the essence is that you can upgrade your game to the next gen version for free.
Buy Now. Get Next Gen Madden NFL 21 Free.
Upgrade to PS5 or Xbox Series X/S for FREE*. And carry your MUT, Franchise modes, and Yard progress across generations.
*Conditions apply. pic.twitter.com/YTuWjjg0Lq
— Madden NFL 21 (@EAMaddenNFL) October 27, 2020
Certain types of progress are also slated to carry over in FIFA 21, including content in FIFA 21 Ultimate Team and VOLTA FOOTBALL. In Madden NFL 21, content from Madden NFL Ultimate Team, binder content, Madden Points, avatars, gear, and Madden Rank through The Yard all carry over.
The offer is good for a limited time, and the respective offers expire when Madden NFL 22 and FIFA 22 come out. For more details and information about dual entitlement, check out the official EA page.
It’s that time of week again, Spidey fans! A new Daily Bugle has arrived for Marvel’s Spider-Man: Miles Morales and this time? We’re digging deep into what it takes to become a new hero of New York City. While the last issue touched on a rising threat, the latest Daily Bugle goes into the city bustle.
In Marvel’s Spider-Man: Miles Morales, our new Spidey will be swinging from skyscraper to skyscraper looking to fight crime and make the city a safer place for all. That doesn’t mean that swinging comes easy though, but our new hero must learn the ropes … fast … to keep the streets clear of crime in the aftermath of Kingpin’s reign.
Miles is very much his own man, he’s not a carbon copy of Peter Parker. That’s a good thing, but it also means a new hero to master when swinging around a city filled with life and movement. Don’t expect a graceful superhero with him, Miles’ excitement shines through in every action he takes, including his Spidey moves. While he’s still learning what it means to be Spider-Man, his heart and mind are in the right place to become the ultimate hero New York needs.
With our November magazine cover with Miles himself in the spotlight and tons of details now available, the latest Daily Bugle comes at a fantastic time! Both the physical and digital issues of the magazine have been sent out, which is great for Marvel fans itching for this game’s launch!
Marvel’s Spider-Man: Miles Morales officially makes its debut as a PlayStation 5 launch title on November 12. It will also be available for PlayStation 4 for those not quite ready to dive all in with the next generation.
What do you think about the latest Daily Bugle and learning the ropes as Miles in Marvel’s Spider-Man? Shout out those Miles Morales thoughts in the comment section below, loud and proud!
It’s that time of year when things get creepy and crawly in Dauntless, so arm yourselves and get out there for some Dark Harvest action. The action has already begun in earnest, but the real action with special hunts begins on Thursday, October 29. Until then, you can earn special rewards from Shrowd effigies, find mysterious portals, and scoop up limited-time cosmetics via currency earned during the event. ]
As always, you can take on the various creatures in Dauntless by yourself, with friends, or with random players. Events continuously challenge you and force you to upgrade your arsenal. Master a weapon? Grab a new one and check out a new skillset, from repeating pistols to flashy fists. The main hub town of Ramsgate has recently received a renovation that makes finding what you need and diving into progression tracks much easier.
Some of the event costumes definitely appear inspired by another game that features hunts and hunters, so if you find yourself craving some insight you can get yourself a spiffy new outfit. Halloween events are happening in a ton of games right now, check out our big list here!
Despite going Gold, Cyberpunk 2077 has been delayed once more though this time only by a month. The latest delay pushes the game back one month, despite it being labeled as complete, and the studio over at CD Projekt RED issued a statement alongside the news.
With the confirmation that the Cyberpunk 2077 launch has been pushed back until December 10, the team added that they know this is going to upset many and offer their “humble apologies.” The statement reads:
The biggest challenge for us right now is shipping the game on current-gen, next-gen, and PC at the same time,w which requires us to prepare and test nine versions of it while working from home. Since Cyberpunk 2077 evolved towards almost being a next-gen title somewhere along the way, we need to make sure everything works well and every version runs smoothly. We’re aware it might seem unrealistic when someone says that 21 days can make any difference in such a massive and complex game, but they really do.
Some of you might also be wondering what these words mean in light of us saying we achieved gold master some time ago. Passing certification, or “going gold,” means the game is ready, can be completed, and has all content in it. But it doesn’t mean we stop working on it and raising the quality bar. On the contrary, this is the time where many improvements are being made which will then be distributed via a Day 0 patch. This is the time period we undercalculated.
We have important news to share with you pic.twitter.com/qZUaD6IwmM
— Cyberpunk 2077 (@CyberpunkGame) October 27, 2020
While disappointing, the reasoning is sound. A good example of where this kind of decision-making would have been nice is Dragon Age Inquisition. The game itself came out multi-gen but the then-current gen of the 360 and PlayStation 3 underperformed in more ways than just visual. The mechanics were broken, the glitches were far higher in number, and the subsequent DLC was not accessible. If CDPR is taking the time to ensure that doesn’t happen here, it is a good move for players not looking to upgrade to the next generation any time soon.
At this time, the new release date for Cyberpunk 2077 is December 10.
Thoughts on the Cyberpunk 2077 delay news? Are you excited for the title, or looking to play something else? Sound off in the comment section below and tell us what you think!
After several teases this month, Bungie has released its extensive Destiny 2: Beyond Light vidoc that dives deep into the past, present, and future of the space shooter. With the latest expansion coming up soon with Beyond Light and several more confirmed post-that, there is a lot on the way for fans of this franchise and we’ve got our first look thanks to the newly revealed roadmap and the latest video.
With Beyond Light comes Season of the Hunt, which kicks off on November 10. Claim your artifact, rank up, and enjoy the new stories and powers that come with it. There is also a new Season story mission in addition to a new Wrathborn Hunts activity, which is set to go live on November 17.
The above video is a deep dive with the devs diving into the future of Destiny 2. That being said, this is talking about what is on the way, which means there are some spoilers in the doc. Nothing super major, but that is something to mind while watching what Bungie has to say.
For the most part, the above video dives into what has already been revealed but in greater detail, like the Exotics and more on Stasis and Europa. Additionally, we’ve got a closer look at some of the locations previously shown, including new enemies and more on the new subclass.
We’ve also got a full roadmap revealed as well, as seen below:
The above roadmap reveals what will be included with Beyond Light and what will be free for all players, especially with Destiny 2 now being on Xbox Game Pass. With new additions also comes confirmations of returning features like The Dawning, Trials, and Iron Banner.
Season of the Hunt (Spoilers)
With Season of the Hunt, we’re off to help Osiris once more in the Cosmodrome in order to uncover something odd afoot. While that’s all exciting, a quick look shows the return of Uldren, which confirms a big fan theory (a theory very well supported by the events of the game) that the killer of Cayde-6 will be back and as a Guardian. This is something that has been heavily talked about since the Forsaken DLC dropped and it looks like those theories were correct.
The Awoke Prince is the latest Guardian to be pulled into Osiris’ network of help while kicking Hive butt and taking names.
Bungie also revealed a brand new activity called Empire Hunts with Wraithborn Hunts taking place in the Cosmodrome. Beyond the upcoming expansion, there are at least two more story expansions confirmed over the next several years in lieu of a Destiny 3. It will be interesting to see where this game goes, especially since it is so different from what the sequel was like at launch.
So what do you think, Guardians? Are you excited for the future of Destiny 2 with Beyond Light? Sound off with your thoughts, excitement, and theories in the comment section below!
Netflix is on a roll with video game adaptations. With the success of both Castlevania and The Witcher, and the newly announced Assassin’s Creed live-action series, it looks like that gaming fun is just getting started. While we’ve known about the upcoming Resident Evil series for awhile now from the folks over at Netflix, including a full synopsis leak, the company just shared a new look at what fans of the iconic horror franchise can expect.
“When biohazards run wild, only a pair of veteran zombie slayers can get the job done,” reads the social media caption alongside the still reveal. Netflix also states that this will be set within the canon of Capcom’s universe and that it will be arriving sometime next year.
When biohazards run wild, only a pair of veteran zombie slayers can get the job done. Resident Evil: Infinite Darkness is a new original series set in the canon of @CapcomUSA_’s classic survival horror franchise @RE_Games, coming next year. pic.twitter.com/nuBKVgXuzp
— NX (@NXOnNetflix) October 27, 2020
The above stills show off a baby-faced Leon, which is not an unwelcome sight. The younger characters offer a more present-day narrative, which is an interesting pivot from Netflix’s live-action Resident Evil series, which is also in the works.
According to the show’s official synopsis for the live-action take (while we await more information about Infinite Darkness):
Building on one of the most popular, best selling survival horror video games of all time, Resident Evil will tell a brand new story across two timelines:
In the first timeline, fourteen-year-old sisters Jade and Billie Wesker are moved to New Raccoon City. A manufactured, corporate town, forced on them right as adolescence is in full swing. But the more time they spend there, the more they come to realize that the town is more than it seems and their father may be concealing dark secrets. Secrets that could destroy the world.
Cut to the second timeline, well over a decade into the future: there are less than fifteen million people left on Earth. And more than six billion monsters — people and animals infected with the T-virus. Jade, now thirty, struggles to survive in this New World, while the secrets from her past – about her sister, her father and herself – continue to haunt her.
Netflix revealed our first official look at the new animated Resident Evil show earlier this month with a trailer that can be seen at the top of the article. While enticing, the trailer didn’t really give out a lot of info, which makes sense given that it is a teaser. Still, the “horror series with a sci-fi twist” looks appealing. Animated also seems to be the way to go with an adaptation such as this, but only time will tell how this show fares when paired up against Netflix’s many other projects.
What do you think about Resident Evil: Infinite Darkness and its reveal? Are you excited to see Claire and Leon back once more, or do you think it’s time for a new narrative? Sound off with your thoughts in the comment section below!
Just ahead of the launch of Valhalla, Netflix announced a new Assassin’s Creed live-action series is making its way over onto the streaming platform. The Ubisoft adaptation just received a brief teaser with the iconic AC symbol, and while we don’t know much quite yet, we’ve got our first taste of what’s to come.
The upcoming live-action adaptation will be helmed by Jason Altman and Danielle Kreinik as executive producers.
“For more than 10 years, millions of fans around the world have helped shape the Assassin’s Creed brand into an iconic franchise,” said Jason Altman, Head of Ubisoft Film & Television, in a recent press statement. “We’re thrilled to create an Assassin’s Creed series with Netflix and we look forward to developing the next saga in the Assassin’s Creed universe.”
Netflix + Assassin’s Creed pic.twitter.com/yI2sItnMgi
— NX (@NXOnNetflix) October 27, 2020
“We’re excited to partner with Ubisoft and bring to life the rich, multilayered storytelling that Assassin’s Creed is beloved for,” continued Peter Friedlander, Vice President, Original Series, “From its breathtaking historical worlds and massive global appeal as one of the best selling video game franchises of all time, we are committed to carefully crafting epic and thrilling entertainment based on this distinct IP and provide a deeper dive for fans and our members around the world to enjoy.”
It will be interesting to see the creative direction that Netflix takes the Assassin’s Creed series, especially given the poor reception the live-action film received back in 2016, a film that starred Michael Fassbender in a very loose adaptation.
We don’t have any release date information at this time, but we do at least have Assassin’s Creed Valhalla to look forward to in the meantime, because the latest game in the franchises launches on November 10.
What do you think about a live-action Assassin’s Creed series from Netflix? What do you hope they do with the show narrative? Sound off with your thoughts in the comment section below!
2018’s God of War is one of the best exclusives of the PlayStation 4 era, and now it’s been confirmed that you will be able to take your save file to the PlayStation 5 without an issue.
If you’re just halfway through the game or post-game Valkyrie hunting, your save game file is ready to roll over to the new console whenever you feel like heading to the next generation of consoles. Sony Santa Monica confirmed this compatibility today in a tweet which you can see right here!
Whether you’re picking up the game for the first time or looking to finish that NG+ save, God of War (2018) on the #PS5 will offer:
🎞️ Up to 60 FPS using the ‘Favor Performance’ video option
🎮 Save Transfers – start right where you left off on the PS4!
— Santa Monica Studio Is Hiring (@SonySantaMonica) October 26, 2020
The “favor performance” option also allows players to hit up to 60 fps, which is always nice when you want to land the hottest axes and tear up were-creatures to shreds. We expect to hear about tweaks, fixes, and other small changes like this for other titles heading from the PS4 to PS5, and we’ll keep you posted about details as they come in. Oh, and just in case you wanted to transfer your God of War III Remastered save to PS5, you can do that too!
You will also be able to transfer your God of War III Remastered saves to the #PS5!
— Santa Monica Studio Is Hiring (@SonySantaMonica) October 26, 2020
The next generation of gaming is less than a month away and Ubisoft is the latest company to detail how they are optimizing some of their new games on the horizon. Whether gamers are scooping up an Xbox Series X or PlayStation 5, here are some of the ways that Ubisoft’s lineup will appeal to those looking forward to a new generation of tech.
Let’s break it down by game:
Watch Dogs: Legion
You can’t take down an entire government regime without some cool next-gen features. For Xbox fans, players will be able to utilize accelerated raytracing technology for stunning visuals in the city of London, real-time reflections in the watery surfaces, and smoother in-game traversal thanks the Xbox Direct Storage. Everything is meant to be faster, crisper, and more realistic, which is something PlayStation fans have to look forward to as well.
On the PlayStation 5, raytracing will offer a similar experience to that of the Xbox Series X/S in addition to the Tempest 3D Audio engine that is meant to enhance the game’s auditory immersion to unreal levels. Faster loading times, quicker fast-travel, and adaptive triggers put the journey of revolution right into you as the player’s hands.
Assassin’s Creed Valhalla
Xbox players can expect a 4K, 60 FPS experience when fighting through the latest Assassin’s Creed tale as a Viking. The Xbox Velocity Architecture and DirectStorage API on both Series systems also allow for faster loading times, which makes for a smoother time from start to finish.
PlayStation 5 players can expect that 4K, 60 FPS pull as well in addition to the Tempest Audio technology coming into play once more for more immersive sounds that make Valhalla feel more realistic than ever before.
Far Cry 6
While there are some conspiracy theories about Far Cy 6’s settings with the child looking very much like a younger Vaas, what we do know is that the latest in the franchise will benefit greatly from a next-gen boost. For both Xbox and PlayStation, players can expect 60 FPS at 4K, though it doesn’t look like the PS5 Tempest Audio tech will be too much of an influence for this title.
Immortals Fenyx Rising
Formally known as Gods and Monsters, Immortals Fenyx Rising is a really enjoyable game that basically feels like a fusion between Legend of Zelda: Breath of the Wild and Assassin’S creed. While less realistic than other games on this list, that doesn’t mean it’s not without its own upgrades going into the next generation.
For Xbox players, the now-standard 4K 60FPS experience is to be expected with Hight Dynamic Range technology meant to enrich the colors and art style of the game in question. Fenyx Rising’s sounds are also getting a boost on Xbox thanks to Dolby Atmos and updated spatial audio technology. Oh, and faster load times.
PlayStation players will get the same 4K 60FPS treatment with audio enhancements thanks to the Tempest 3D Audio engine. Faster loading times are a perk her as well thanks to the ultra-high-speed SSD.
Just Dance 2021, For Honor, Rainbow Six Siege, and Riders Republic are also getting similar next-gen features to make the gameplay even better than expected. It’s always exciting going into a new generation of videogames and with so many anticipated titles launching soon, it’s going to be one heck of a ride seeing where we go next.
Today, Microsoft released a long-form video detailing the latest innovations that come with the Series X/S consoles. Harrison Hoffman, a principal program manager that worked on the next-gen Microsoft consoles, co-facilitated the Series X demo. Hoffman provided some insight on a variety of topics that ranged from new, dynamic backgrounds to the much-needed share button that was added to the Series X/S controller.
The Series X/S look to prioritize faster load times, higher framerates, and richer, evolving gameworlds. But in addition to these expectations, other features will bolster the overall experience. Players can link their consoles to the mobile Xbox app to download games on the fly but, more importantly, they can also connect their Xbox Series X wireless controller to their phones and play games remotely. This is called – you guessed it! – remote play. Additionally, some titles will have incredible framerate settings. Hoffman noted that Gears 5’s multiplayer will be optimized for a whopping 120 fps!
EA play will be joining Game Pass Ultimate on November 10 as well, so Xbox owners will have an even larger catalogue of titles to choose from on day one. Finally, Hoffman talked about the 1TB Seagate Storage Expansion Card that replicates the Series X/S custom SSD, meaning that it’s just as fast as the consoles that it’ll be plugged into.
The Xbox Series X/S launch on November 10. Make sure to check out our Xbox Series X preview for more details.